YaBoiTem | VR RPC

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Registered Phenomena Code: XXX

Object Class: Alpha-Yellow

Hazard Types: Sapient, Mechanical, Transmutation

Containment Protocols: RPC-XXX-1 is to be stored within the staff break room of Site-██ when not being used for testing. Staff are recommended against using RPC-XXX-1 for periods of time exceeding 2 hours. Under no circumstances is RPC-XXX-1 to be connected to a staff member's private computer outside of approved testing. RPC-XXX-2 and RPC-XXX-3 are to be housed in a secure storage room, with two guards stationed during testing. RPC-XXX-4 is to be stored in a chamber isolated from the rest of the facility, the roof of which has been made retractable to allow for an unobstructed view of the sky when testing.

All sapient entities produced by RPC-XXX-4 are to be interviewed, and housed in an appropriate humanoid containment cell. Any hostile, non-sapient entities produced are to be terminated as soon as possible, and remains disposed of via on-site incineration.

Description: RPC-XXX is the designation given to a collection to several anomalous pieces of technology. RPC-XXX-1 is a █████ █████ brand Virtual Reality headset. When connected to a computer1, the headset is non-anomalous save for an indefinite battery life, and functions with any available virtual reality software, as well as any virtual reality controller.

RPC-XXX-2 is a reclining chair utilizing haptic technology, along with a pair of connected gloves which do as well. The objects are non-anomalous, unless connected to RPC-XXX-1

RPC-XXX-3 resembles a server tower, and contains an estimated storage capacity of ██ petabytes. A built-in screen shows various computer performance stats, akin to a BIOS diagnostic screen. Testing showed exceptional thermal control given the amount of processed data, only fluctuating a few degrees above average when in use.

When a person wears RPC-XXX-1 while plugged into RPC-XXX-2 and sits in RPC-XXX-2, all higher brain function will temporarily cease, and the person will be unresponsive to most external stimuli (See Experiment logs). When active, RPC-XXX will allow the user to choose any form of entertainment media and become immersed within said world, taking the role of the protagonist. A live video feed will then be displayed on the screen of RPC-XXX-3.2 In cases where the story is excessively linear(as is the case of most books and stories) the user has little influence over critical events and plot points, although minor alterations are possible.

In the case of a video game being chosen, the user will be given a prompt by RPC-XXX-1 to enable safety protocols. If left disabled, any damage or injury sustained in-game is reflected on the user's physical body. In the event of a non-scripted death, all vital signs will cease3, and RPC-XXX-1 will become inert for anywhere between 8-12 hours. In the event a game death is scripted, however, the resulting injuries will not manifest on the user. Upon completing a game with safety protocol disabled, the user will have access to any abilities that game's protagonist has(See Experiment logs), which lasts for anywhere from 6 hours to 25 days.

RPC-XXX-4 resembles a large 3d printer with external dimensions of 7.5m x 7.5m x 7.5m. When connected to RPC-XXX-3, the screen will display an identical list to that of RPC-XXX-1. Upon choosing an option, the screen will bring up a list of any items, scenery, or characters found within the running program. When an option is selected, and the interior of RPX-XXX-4 is empty, the glass panels enclosing RPC-XXX-4 will turn black and opaque. Depending on the complexity of the item requested, the process will take anywhere from 1.5 minutes to 8 days. If the selection is a sapient character, the process can take between 2-40 days.

In the event of scenery or place being chosen, the panels will not return to being transparent, rather a section on the front panel will reshape into a door, allowing entry. The interior of RPC-XXX-4 will be replaced with the desired scenery, visually expanding outwards for upwards of ██km2, however the traversable area has been shown to be up to 7.5km2. In the case of the source being from a game, impassable barriers will exist where they would normally appear in game.



Discovery: RPC-XXX was discovered at [REDACTED] after several reports of "a group of children shooting laser guns in an abandoned mall". Upon investigation, several teenage boys were found to be using RPC-XXX-4 in order to emulate one of the Call of Duty: Black Ops 2 locations, specifically [REDACTED]. Boys were interviewed, given class A amnestics, and released.
^Placeholder, will work on later



More experiments to be added soon, alongside a cleaner experiment organization, just wanted to get the initial draft up.

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